| DPS priority system |
When multiple people are on the brink of death in a raid encounter, healers have a very tough job. They have to assess the number of people who need healing, how close to dying they are, and what their role in the raid is and how important they are to raid success. Once they have all these factors, they need to make intelligent decisions. Sometimes, they'll make the wrong decision and save a DPSer just in time to watch the tank die. Other times, they'll manage to pull off a glorious combo of heals, shields, and damage cooldowns that allows everyone to scrape through in one piece. And they have to make these decisions in seconds. The idea behind a DPS priority system is similar to healing, with much less punishment if you make the wrong choice. Healers need to make split-second decisions regarding who to keep alive. DPS need to make split-second decisions about which ability to use. Unlike healers, the wrong choice will rarely directly mean your raid wiping. |